Spellblade is a unique passive. If using Iceborn Gauntlet and Trinity Force, the next basic attack will deal 200% base attack damage bonus physical damage to your primary target, 100% base attack damage bonus physical damage to surrounding units and creates the slow field. May 06, 2018 Leave a like if you enjoyed! Send Me Your Plays lsmlolmontage@gmail.com mp4 format, plays.tv link or youtube link (don't send.webm format upload it on yt then send its link) show more for songs. Jan 29, 2013 The fireball's base crit damage is 300. After shock, it will 660 damage, and ignite will cause the enemy to burn for 1/3 of that damage per second, so 220 damage per second. Will shock further amplify the ignite damage, or does shock have no effect on it beyond the damage of the initial hit? Also, take 10% crit chance in reds for runes. Late game you'll have 100% crit chance (crits amplify your base Q dmg too). All you need to do it eautoQult to get away.
Does Crit Amplify Tri Force Dmg 2017
So after I bought Yasuo, there was some off-ball full-crit builds I wanted to try that could potentially turn him into a tanky or sustainy adc. Specifically:
Infinity edge
Trinity Force
Atma's
From there, your choice of lifesteal and tanky items. However, once I realized the full nature of his q/ult mechanics, and just how necessary attack speed was on him, I discovered just how important statikk shiv was, and how unviable a crit build that didn't aim on attack speed would be. From here, you would have to get ruined king (because it's not like IE and Trinity aren't expensive enough.) If you don't get some cheap but hefty attack speed early, you're going to have a lot of trouble getting off your combos midgame. It kinda made me avoid him from then on, since for whatever reason, I just don't like buying phantom or shiv. Something about the lack of both lifesteal and ad. I guess this is why I don't play many adc's. To each his quirky own I guess.
But I'm wondering if there's some possibility of making a viable build by sacrificing the IE passive. It's a lot of damage, but perhaps the trinity force sheen will make up for it in combination with a spammable q:
Static shiv (or phantom, for 100% crit, or just put on a few crit runes.)
Trinity Force
Atma's
And then probably randuin's, visage, and hydra (Maybe replace one of the tanky items with more attack speed/lifesteal from BorK. Or perhaps replace visage with wit's end? Lol.)
It may not have the IE passive, and may take more time to get 300 or so ad, but I suspect trinity force could be really op with his q's. The mana would be wasted, but it's not like he's the first champ to buy an item with wasted mana (lich on akali, etc.)
Any thoughts? I won't be testing anything in a serious game for a while, until my apt complex's crappy-customer-service-isp finally fixes some things around here. Games have been pretty flaky, and I've consigned myself to Dominion, Aram, and co-op for the short run.
Does Crit Amplify Tri Force Dmg Download
Jun 13, 2015 Triforce proc is a flat base AD (+ AD per level) 2x. Crit does nothing to the triforce sheen proc. Rengar Q damage does not crit at all, nor interact with sheen proc in any way. Damage is totaled up for the entire auto which would do 700 + whatever damage from your Q, before armor. Aug 23, 2007 Im new to these fourms, so a nice warm welcoming would be nice. Now for the question. Im planning on making a summonmancer one of these days, and im not sure wether to use Amplify Damage of Decrepify. Any answers would be appriciated.